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Meteorite aka Object 51 Edit

How interesting! Your scientists have found out that the meteorite's structure varies according to the phase of the moon. It follows, then, that work on meteorite transformation is only possible when the time is right.

Help scientists and engineers deal with the consequences of the disaster and make the fallen meteorite one of the city's main attractions! Don't forget that you can only work on the meteorite during certain phases of the moon.

Object 51 Event Icon

Meteorite viewings last about 7 days. Starting dates of the previous viewings:

  • February (?), 2015
  • March 17th, 2015
  • April 24th, 2015
  • May 22nd, 2015
  • June 12th, 2015
  • September 5, 2015
  • October 5th, 2015
  • November 16th, 2015
  • January 18 - 25, 2016
  • March 7th, 2016
  • April 27th, 2016
  • May 30th, 2016
  • July 25th, 2016
  • March 13th, 2017
Event duration 7 days and 6 hours
Available at level  ? Level
Territory 3x3 Territory
Buildings allowed to build 1 Building
Type of building Happiness booster
Yields citizens' happiness +500 Happiness at level 1

+2000 Happinessat level 2

+3000 Happiness at level 3

+4000 Happiness at level 4

+5000 Happiness at level 5

+6000 Happiness at level 6

+7000 Happiness at level 7

+10000 Happiness at level 8

(Note that actual happiness yield may be higher, depending on your VIP level. The numbers shown are the minimum happiness provided.)

Available levels 8

As soon as you have done all the tasks of one level the crater changes its appearance. It is now active as happiness booster, but you cannot develop it further till the next viewing.

Zone of InfluenceEdit

This building has a Zone of Influence that increases the happiness of the buildings that surround it. The size and strength of the Zone of Influence increases as the building is upgraded.

Level Boost percentage Range
Level 1 3,2,1% 4 cells
Level 2 10,7,5% 4 cells
Level 3 10,7,5% 5 cells
Level 4 16,12,8% 5 cells
Level 5 16,12,8% 6 cells
Level 6 20,15,10% 6 cells
Level 7 22,16,12% 6 cells
Level 8 30,20,15% 6 cells

The Zone of Influence for Object 51 looks like this as the building is upgraded?

Object 51 Zone of Influence

Level 1: Danger from Outer Space Edit

Meteorite level 1

Object 51 Level 1
Part 1 (Reward: 3000 Coins, 80 XP2)
  • Produce 5 lenses
    (4 hours  Time each @ Research Center) Cannot be made in advance
  • Send 500 citizens on trips


Part 2 - Beginning Research (Reward: 3000 Coins, 90 XP2)

  • Energy Accumulate 500 energy to help scientists with their research
  • Upgrade the Research Center twice
    (The task is automatically fulfilled if the Research Center is at maximum level )


Part 3 - Good News (Reward: 3500 Coins, 100 XP2)

  • Hire 10 Engineers
    Hint: The required personnel will be removed upon the completion of the task. (Cannot be made in advance) (10 h Time each @ College
  • Receive 10 Chisels as a gift
    (Hint: Keep chisels in the Gift Storage, the ones already collected don't count)


Part 4 - Turning the Tide (Reward: 3500 Coins, 110 XP2)

  • Finance the project - estimated 220,000 coins.  May vary per city. Coins must be saved at required level when the 20 meteorite shards are collected. Coin level may drop during event but event requires both coin level and 20 shards collected during event time to advance
    Need update for this task if someone has the info, please post a msg.
  • Get 20 Meteorite Shards
    (@ Robotarium. Meteorite Shards are the last item in the product list of your robots. 2-3 hours Time each, depending on the robot's speed. Costs 450 Coins)
  • Once above is completed Object 51 will upgrade in 15 minutes.

Level 2: Unusual Properties Edit

Meteorite level 2

Object 51 Level 2
Part 1 - Protecting the Environment (Reward: 4000 Coins, 120 XP2 )


Part 2 - Prioritizing (Reward: 4000 Coins, 130 XP2 )

  • Fulfill a Personal Plan 1 times
  • Extinguish 10 fires


Part 3 - Trying Times (Reward: 4500 Coins, 140 XP2 )

  • Deliver 15 shipments of Granite to the Warehouse at the Quarry - CANNOT BE MADE IN ADVANCE
    Hint: The required resources will be removes upon the completion of the task
  • Receive any 1 Achievement
    Hint: Any Achievement at all


Part 4 - Greasing the Rails (Reward: 4500 Coins, 150 XP2 )

  • Hire 10 workers
    Hint: @ College , 8h, 25000 Coins
  • Have 5 Wind Farm s
    Hint: @ Service Buildings, Construction time: 1 h, Costs: 15000 Coins


Part 5 - Getting On (Reward: 5000 Coins, 160 XP2 )

  • Receive 10 Trowels as a gift
    Hint: Keep the trowels in the gift storage till you need them, those already collected don't count.
  • Get 20 Meteorite Shards
    Hint: Robots will help you find Meteorite Shards.

Level 3: Fortunate Changes Edit

Meteorite level 3

Object 51 Level 3

Part 1 - Steps to Be Taken (Reward: 5000 Coins, 160 XP2 )

  • Help your scientists with their research: accumulate Energy 500 energy
  • Give 10 gifts to your friends  (any gift will count)


Part 2 - A Slight Delay  (Reward: 5000 Coins, 160 XP2 )

  • Hire 15 Drivers at the College
    Previously trained drives do NOT count
    Will be removed upon completion of the task
  • Provide medical assistance to citizens 15 times


Part 3 - Personnel and Supplies (5000 coins, 160 XP)

  • Make 20 Limestone (Quarry )
    Leave in Warehouse until completed, do not use
    Will be removed upon completion of event
    Cannot make in advance
  • Increase population by 1,000 citizens


Part 4 - Tech Prep (5000 coins, 160 XP)

  • Increase any robot 's level. (Upgrade any robot 1 level)
  • Produce 5 Gear-Wheels for your Engineers. (4 hrs each at the Research Center )
    Will be removed at end of task
    Canot be made in advance. Any in storage does not count..
    Buy silver gear fragments in corporation shop . 750 corp points each. 3 fragments per gear


Part 5 - Even Better (5000 coins, 160 XP)

  • Make 25 Meteorite Shards
    (@ Robotarium . Meteorite Shards are the last item in the product list of your robots. 2-3 hours each, depending on the robot's speed. Costs 450
  • Pay Scientist. Amount of coins is unknown, need update. In my turn it cost me 325,000 coins.


Need info

Level 4: The Greater Good Edit

Meteorite Level 4

Object 51 Level 4

Part 1 - Ambitious Plans (Reward: 5000 Coins, 160 XP2)

  • Accumulate 500 population
  • Product S Module of Energy (8 hours) @ Research Center
    Requires 8 Bronze gears, 4 Industrial glue
    Will be removed at end of task

Part 2 - A Rare Specimen (Reward: 5000 Coins, 160 XP2)

  • Get one Elite Ruby (can obtained through daily Rewards
  • Accumulate Energy 1500 energy

Part 3 - Attention to Detail (Reward: 5000 Coins, 160 XP2)

  • Produce 20 paper (1 hour each) @ Paper Mill
    Will be removed at end of task
  • Get 10 chisels as a gift
    Hint: Keep chisels in gift box, don't accept until you get to this step.

Part 4 - Increasing Capabilities (Reward: 5000 Coins, 170 XP2)

"Work on clearing out the meteorite's core is well underway.  You need to reinforce the supporting framework, which requires skilled welders.  As usual, robots will do the most difficult and dangerous tasks, and the higher the robot's level, the better it performs."

Part 5 - Working Hard (Reward: 5000 Coins, 170 XP2)

"All systems are operational, the robots are primed and waiting for orders, and you are ready to move on to the next stage of the project! Send the robots to work on the meteorite's core and sell off everything from the warehouse to make room."

  • Sell everything from the Warehouse .
  • Make 25 Meteorite Shards
    @ Robotarium . Meteorite Shards are the last item in the product list of your robots. 2-3 hours each, depending on the robot's speed. Costs 450

Level 5: Getting On Edit

Meteorite Level 5

Object 51 Level 5

Part 1 - <unknown> (Reward: 5500 Coins, 180 XP2)


Items already in storage counts
Items will be removed when completed
If items are already made, you will not see this step and go straight to step 2

Part 2 - An Unforturnate Error  (Reward: 5500 Coins, 180 XP2)

  • Get 20 Pumps
  • Make 20 Bricks @ Design Office
    Items already in storage counts
    Items will be removed when completed

Part 3 - Total Oversight (Reward: 5500 Coins, 180 XP2)

"Every business needs oversight!  The employees did a lousy job, so we're going to have to reinforce it with a foam seal.  You should be there in person!"

  • Make 30 batches of Foam @ Chemical Plant
  • Save up Energy 750 energy
    Items will be removed when completed

Part 4 - Replacements (Reward: 5500 Coins, 180 XP2)

"During the flood the employees lost several robot parts and a wrench.  Let's replace them."

  • Produce 3 S-Modules of Speed. @ Research Center , Robot section. Required: 2 lenses, 6 Bronze gear-wheels, 2 Microchips.
    Items will be removed when completed
  • Get a Bronze Wrench
    Can be found in Shop in Usefull Items
    Items will be removed when completed

Part 5 - Turbine on a Cake (Reward 5500 Coins, 190 XP2)

"We manages [sic] to make a water-removal system!  Now groundwater won't get in our way!  But we need turbines."

  • Get 15 Turbines (Ones in storage count)
    Hint: The required resources will be removes upon the completion of the task
  • Get 25 Meteorite Shards using robots at the Robotarium

Level 6: Even More Useful Edit

Meteorite Level 6

Object 51 Level 6

Part 1 - Inheritance (Reward 5500 Coins, 190 XP2)

"The project is taking forever, and our workers are getting tired. Let's throw them a party and give out souvenir coins they can show their grandkids."

  • Use any Bonus
  • Get 5 copper coins

Part 2 - Balance  (Reward 5500 Coins, 190 XP2)

  • Get 15 Composite Beams (get from friends)
  • Make 25 batches of Radio Components (1 hour each in Radio Factory ; or purchase for 11 game credits each)

Part 3 - Let's Fix it  (Reward 5500 Coins, 190 XP2)

  • Get 3 Bronze wrenches (1,000,000 each in store)
  • Save up Energy 1000 energy (can purchase battery for Energy 500 energy for 90 credits)

Part 4 - Renovation (Reward 5500 Coins, 190 XP2)

  • Make 10 batches of Ceramic Tiles (takes 4 hours in Design Office or purchase for 15 credits each)
  • Upgrade your robots 5 times @ Robotarium

Part 5 - A Reward for the Worthy (Reward: 5500 coins, 190 XP)

  • Collect two Silver Medals (Just need to place in top 100 in one daily contest event.)
  • Make 30 Meteor Shards

Time to upgrade once all tasks are complete: Time 15 m

Level 7: Perfection itself Edit

Meteorite Level 7

Meteorite7

Part 1 - Genius and Absent-Mindedness (Coins 6000, XP2 200)

Part 2 - Shocking! (Coins 6000, XP2 200)

  • Collect Energy 1500 energy
  • Make 5 flashlights @ Electronics Plant

Part 3 - Disappointment (Coins 6000, XP2 210)

  • Build and upgrade 5 The Atrium Hotels
    Start preparing in time. For the upgrade you need (total): 50 silver anchors, 275 drills, 325 hammers, 75 bricks.

Part 4 - Let Them Eat Cake! (Coins 6500, XP2 220)

Part 5 - Critical Push (Coins 6500, XP2 230)

Done! 

 These items can be made (or received) in advance

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