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"This port has been long abandoned. You can rebuild it and start trading big! You can sell goods for a profit, help your friends and earn more revenue. Don't miss your chance to build a great naval business!"

"Help the workers repair the port, manage the work process and don't neglect your construction site. Complete all the stages to get a one-of-a-kind Commercial Port."

Notice  Each part of each construction task must be complete before moving on to the next, items marked with  can be made in advance to complete the part faster. Hang on to the items in your Warehouse until you have completed the part in the construction task that requires it.

Available at level Level 12
Territory Territory 6x8
Buildings allowed to build Building
Citizens' happiness Happiness +800
  • Upgrade costs
  • Time 
  • Yields experience for upgrade
  • New Happiness
  • Electricity

Level 2:

  • Bronze Anchor 60 bronze anchor, Silver Anchor 30 Silver Anchor, Golden Anchor 10 Gold Anchor
  • Time 0 sec
  • XP2 +60
  • Happiness +400 (total 1,200)
  • Electricity -100
  • VIPShipping +1


Level 3:

  • Bronze Anchor 120 Bronze Anchor, Silver Anchor 60 Silver Anchor, Golden Anchor 20 Gold Anchor
  • Time 0 sec
  • XP2 +100
  • Happiness +400 (total 1,600)
  • Electricity -150
  • VIPShipping +1


Level 4:

  • Bronze Anchor 180 Bronze Anchors, Silver Anchor 90 Silver Anchors, Golden Anchor 30 Gold Anchors
  • Time 0 sec
  • XP2 +150
  • Happiness +400 (total 2,000)
  • Electricity -250
  • VIPShipping +1

Shipping[]

  • Your ship will automatically depart when you fill all your RegularShipping cargo containers or when the 18 h time limit expires
  • Fill your VIPShipping VIP containers before you fill all your regular RegularShipping cargo if you want the VIP bonus
  • Your ship will return to your port 6 h Time after it departs
  • Filling RegularShipping containers pays you 110% of the value of the goods, for both your ship and RegularShipping containers you fill for your friends
  • If you click again on "load to ship" after a ship has departed, it will tell you what 3 RegularShipping cargo items you need for the next ship (it won't tell you how many)
  • It is possible that you won't be able to create any of the 3 items - if that happens you will just have to wait a day for the next ship
  • The items seem to be listed in order of how much time they take to make
  • If you don't recognize an item, click on the green arrow as if loading it, and it will tell you what it is and what building produces it
  • You can select up to 4 RegularShipping containers for your friends to fill
  • Select the RegularShipping container you want help with and press the "Help from friends" button
  • Friends with PlayerHelp on their user icon have RegularShipping containers available for you to fill 
  • Each ship that leaves fully loaded with RegularShipping cargo gives +1 Cash and +1 Anchor (bronze / silver / gold)
  • You can get gold and silver anchors without filling the premium container
  • Up to level 35 you will have to fill 6 containers RegularShipping (2 containers for each item), level 35 to 46 you have to fill 9 containers  RegularShipping (3 per item) and level 46 onwards you have to fill 12 containers  RegularShipping (4 per item).
  • There is a bug at level 46 which causes the port to require 4 different cargo items per ship (if you click on "load to ship" before the ship arrives it will still only display the normal 3 items). This bug lasts the entire level, once you level up to 47 the ship will go back to normal, ie 4 containers for each of the 3 items. The items it requires for this "bugged" level is 1 container for first item, 4 for second, 4 for third and 3 for fourth.

Safe[]

"The safe's contents will be awarded to only the most industrious businessmen who never surrender to obstacles. Complete all the tasks in time (10 days Time from the time you start the quest) and get a valuable reward."

Inside the safe you will find:

  • 10 
  • 100,000 Coins
  • 1 Golden Key
  • 1 Gold Coin
  • 1 Blueprint (Fragment #3 of Blueprints for building "Nanogenerator")

It is very difficult to complete the tasks quickly enough to get the safe. If you intend to try to get the safe, study this forum post carefully BEFORE you start the tasks: Tips for earning the Commercial Port Safe.

Construction Task 1: Expand Boundaries[]

Part 1 (Reward: 2,500 Coins, 70 XP2)

Part 2 (Reward: 3,000 Coins, 80 XP2)

  • Build 5 Newsstands
  • Meet 100 Reporters (100 Energy 5 h Time, Reporters citizens wandering around town)

Construction Task 2: Donut Master[]

Step 1 (Reward 3,000 Coins, 90 XP2)

  • Train 10 Workers  (8 h Time each @ College)
  • Receive the Incorrigible Sweet Tooth achievement (Build 10 Donut Cafés )

Construction Task 3: Large Scale Construction[]

Step 1 (Reward: 3,500 Coins, 100 XP2)

  • Produce 10 Wood Planks  (5m Time each @ Sawmill) - will be removed when task completed
  • Accumulate 5 Pumps (visiting friends, Terminal)  - will be removed when task completed

Step 2 (Reward: 3,500 Coins, 110 XP2)

  • Receive Steel Bolt (Terminal)
  •      NOTICE: Use taxi to get steel bolt. It does not work with van or bus trips. It is OK to send out other vehicles. The bolt will come back only by taxi. Or, don't send any vehicle out, just to be on the safe side.
  • Help the workers by Accumulating 550 Energy (27 h 30 m Time)

Construction Task 4: Everything Has a Price[]

Step 1 (Reward: 4,000 Coins, 120 XP2)

  • Have a level 5 Warehouse
  • Pay 10 workers 10,000 Coins each. (workers are wandering around town)

Step 2 (Reward 4,000 Coins, 130 XP2)

  • Collect 8 Hammers (gifts from friend)
  • Find 30 steel Details (collect from Donut Cafe)

Construction Task 5: Money Awaits![]

Step 1 (Reward: 4,500 Coins, 140 XP2)

Done! (Reward: 7,000 Coins, 250 XP2)


These items can be made in advance

Experience points per ship[]

Filling containers is not only a very good way to earn coins Coins, but also experience points XP2. Points per container increase, depending on the level. Numbers below are for a level 4 port.

Level Points per
container
Points per
VIP-container
Points for
sending ship
Points total
79 1.250 3.750 1.790 31.790
80
81 3.333 10.000
82 5.208 15.625 2.090 127.086
83 9.375 28.125 2.190 227.190
84 16.666 50.000 2.290 402.282
85 16.666 50.000

Total Items Needed to Fill Containers[]

The following list shows how many of each item you can expect to produce in order to fill your containers, above level 46. This information is especially helpful to know during the 6 hours that you are waiting for your ship to arrive. This will let you know the exact amount you need to fill your containers and not waste time and resources producing too much of an item. Rows A, B and C are independent, for example it is possible to get [B]-1-1-1-1 + [C]-1-1-1-1 = 8 Thickener and 3 Bonus Thickener on the same ship (though better to rely on friends if you get that unlucky).

The first VIP container VIPShipping is usually 3 items (exception is Cat House from the Petshop which is just 1, as at 30 Jan 2015). The second Vip container VIPShipping is usually 4 items (exception is Dog lead from the Petshop which is also just 1, as at 24 Feb 2015). The third Vip container VIPShipping is usually 5 items. The fourth Vip container VIPShipping is usually 6 items. VIP crates VIPShipping are independent so you can get diffrent items for each.

 

Container Breakdown[]

[ A ] [ A ] [ A ] [ A ] [ B ] [ B ]
[ B ] [ B ] [ C ] [ C ] [ C ] [ C ]

 

Container Goods Overview[]

[ ? ] are not confirmed goods and numbers ( no bold text make-up ). Time Needed To Produce One Good is representing the time when all other ingredients are present ( if needed ) and ** means that you need a combination of other resources to produce the good

Goods Container Total Time Needed To Produce One Good
Acid Acid [ B ] 1 - 1 - 2 - 2 6 3 hours // Chemical Plant
Aluminum Aluminum [ B ] 1 - 1 - 1 - 1 4 4 hours // Mine
BakingSoda Baking Soda [ A ] 4 - 4 - 5 - 7 20 30 minutes // Chemical Plant
Belt Belt [ A ] 3 - 3 - 4 - 6 16 10 minutes // ** Textile Factory
Berries Berries [ A ] 4 - 4 - 5 - 7 20 30 minutes // Farm
Booklets Booklets [ ? ] 1 - 1 - 1 - 1 4 4 hours // Paper Mill
Books Books [ ? ] 1 - 1 - 1 - 1 4 6 hours // Paper Mill
Bread Bread [ ? ] 1 - 1 - 1 - 1 4 2 hours // ** Milling Plant
Buckwheat Buckwheat [ A ] 2 - 2 - 2 - 3 9 1 hour // Farm
Butter Butter [ A ] 1 - 1 - 2 - 3 7 1 hour // ** Dairy Factory
Cables Cables [ B ] 1 - 1 - 1 - 1 4 30 minutes // ** Radio Factory
CacaoBeans Cacao Beans [ ? ] 1 - 1 - 1 - 1 4 6 hours // Farm
Cake Cake [ B ] 1 - 2 - 2 - 2 7 15 minutes // ** Food Plant
Calendars Calendars [ A ] 1 - 1 - 1 - 1 4 2 hours // Paper Mill
Candy Candy [ ? ] 1 - 1 - 1 - 1 4 3 hours // ** Confectionary Plant
Chair Chairs [ A ] 4 - 5 - 6 - 9 24 10 minutes // ** Furniture Factory
Cheese Cheese [ A ] 6 - 7 - 8 - 10 31 15 minutes // ** Dairy Factory
Cheesecake Cheesecake [ B ] 1 - 1 - 1 - 1 4 2 hours // ** Food Plant
Chocolate Chocolate [ ? ] 1 - 1 - 1 - 1 4 6 hours // ** Confectionery Plant
ChocolateMilk Chocolate Milk [ ? ] 1 - 1 - 1 - 1 4 6 hours // ** Diary Factory
Chlorine Chlorine [ A ] 1 - 1 - 1 - 1 4 2 hours // Chemical Plant
Chlorine Chlorine [ B ] 2 - 2 - 3 - 3 10 2 hours // Chemical Plant
Coal Coal [ A ] 2 - 2 - 2 - 3 9 1 hour // Mine
CoconutFlakes Coconut flakes [ A ] 2 - 2 - 3 - 4 11 5 minutes // ** Milling Plant
CondensedMilk Condensed Milk [ B ] 1 - 1 - 1 - 2 5 2 hours // ** Dairy Factory
Cookies Cookies [ A ] 1 - 1 - 2 - 3 7 1 hour // ** Confectionery Plant
CottageCheese Cottage Cheese [ A ] 2 - 2 - 3 - 4 11 30 minutes // ** Diary Factory
Cotton Cotton [ A ] 4 - 4 - 5 - 7 20 30 minutes // Farm
Photopaper Copy Paper [ A ] 4 - 4 - 5 - 7 20 30 minutes // Paper Mill
Couch Couches [ A ] 1 - 1 - 2 - 2 6 15 minutes // ** Furniture Factory
Couch Couches [ B ] 2 - 2 - 2 - 3 9 15 minutes // ** Furniture Factory
Croissants Croissants [ ? ] 1 - 1 - 1 - 1 4 1 hour // ** Bakery
DieselFuel Diesel Fuel [ B ] 1 - 1 - 1 - 1 4 4 hours // Oil Refinery
Dough Dough [ A ] 3 - 3 - 4 - 5 15 30 minutes // ** Confectionery Plant
Down Down [ ? ] 1 - 1 - 1 - 1 4 4 hours // Farm
Dress Dress [ B ] 1 - 1 - 2 - 2 6 2 hours // ** Textile Factory
DriedFruit Dried Fruit [ A ] 1 - 1 - 1 - 2 5 1 hour // ** Milling Plant
Dye Dye [ A ] 2 - 2 - 2 - 3 9 1 hour // Chemical Plant
Eclairs Eclairs [ ? ] 2 - 2 - 3 - 3 10 2 hours // ** Confectionery Plant
Eggs Eggs [ A ] 4 - 4 - 5 - 7 20 30 minutes // Ranch
Fish Fish [ A ] 1 - 1 - 1 - 1 4 2 hours // Ranch
Flax Flax [ A ] 10 - 10 - 10 - 10 40 10 minutes // Farm
Flour Flour [ A ] 10 - 10 - 10 - 10 40 2 minutes // ** Milling Plant
Flowers Flowers [ ? ] 1 - 1 - 1 - 1 4 4 hours // Farm
Foam Foam [ A ] 8 - 9 - 10 - 10 37 15 minutes // Chemical Plant
Fruit Fruit [ A ] 8 - 9 - 10 - 10 37 15 minutes // Farm
Fruitcake Fruitcake [ A ] 6 - 7 - 9 - 10 32 5 minutes // ** Confectionery Plant
Fruit cheese curd Fruit Cheese Curd [ ? ] 1 - 1 - 1 - 1 4 3 hours // ** Dairy Factory
Fur Fur [ A ] 2 - 2 - 2 - 3 9 1 hour // Ranch
Gasoline Gasoline [ A ] 2 - 2 - 2 - 3 9 1 hour // Oil Refinery
Gingerbread Gingerbread [ ? ] 1 - 1 - 1 - 1 4 4 hours // ** Confectionery Plant
Glue Glue [ A ] 1 - 1 - 1 - 1 4 2 hours // Oil Refinery
Glue Glue [ B ] 2 - 2 - 3 - 3 10 2 hours // Oil Refinery
Grain Grain [ A ] 10 - 10 - 10 - 10 40 2 minutes // Farm
Herbs Herbs [ A ] 4 - 4 - 5 - 7 20 30 minutes // Farm
Jam Jam [ A ] 1 - 1 - 1 - 1 4 1 hour // ** Confectionery Plant
Jam Jam [ B ] 2 - 2 - 3 - 4 11 1 hour // ** Confectionery Plant
Juice Juice [ B ] 1 - 2 - 2 - 2 7 15 minutes // ** Food Plant
Kefir Kefir [ B ] 1 - 1 - 1 - 1 4 4 hours // ** Dairy Factory
Ketchup Ketchup [ B ] 1 - 1 - 1 - 1 4 1 hour // ** Food Plant
Lasagna Lasagna [ ? ] 1 - 1 - 1 - 1 4 30 minutes // ** Food Plant
Leather Leather [ A ] 10 - 10 - 10 - 10 40 5 minutes // Ranch
Limestone Limestone [ A ] 1 - 1 - 1 - 1 4 2 hours // Quarry
Lipstick Lipstick [ C ] 1 - 1 - 1 - 1 4 4 hours // ** Cosmetics Factory
Logs Logs [ A ] 10 - 10 - 10 - 10 40 10 minutes // Sawmill
Lotion Lotion [ B ] 2 - 2 - 3 - 3 10 1 hour // ** Cosmetics Factory
Mayonnaise Mayonnaise [ B ] 1 - 1 - 1 - 1 4 3 hours // ** Food Plant
Meat Meat [ ? ] 1 - 1 - 1 - 1 4 6 hours // Ranch
Milk Milk [ A ] 10 - 10 - 10 - 10 40 2 minutes // Ranch
Milkshake Milkshake [ A ] 8 - 9 - 10 - 10 37 5 minutes // ** Dairy Factory
MotorOilMotor Oil [ B ] 1 - 1 - 1 - 1 4 6 hours // Oil Refinery
Muesli Muesli [ A ] 1 - 2 - 2 - 3 8 30 minutes // ** Milling Plant
Muffins Muffins [ A ] 4 - 4 - 5 - 7 20 10 minutes // ** Confectionery Plant
Oil Oil [ A ] 4 - 4 - 5 - 7 20 30 minutes // Oil Refinery
Ore Ore [ A ] 1 - 1 - 1 - 1 4 2 hours // Mine
Ore Ore [ B ] 2 - 2 - 3 - 3 10 2 hours // Mine
Packaging Packaging [ A ] 8 - 9 - 10 - 10 37 15 minutes // Paper Mill
Paint Paint [ A ] 8 - 9 - 10 - 10 37 15 minutes // Oil Refinery
Paper Paper [ A ] 2 - 2 - 2 - 3 9 1 hour // Paper Mill
Parquet Parquet [ A ] 1 - 1 - 1 - 1 4 2 hours // Sawmill
Parquet Parquet [ B? ] 2 - 2 - 3 - 3 10 2 hours // Sawmill
PetFood Pet food [ ? ] 1 - 1 - 1 - 1 4 4 hours // ** Milling Plant
Plastic Plastic [ A ] 2 - 2 - 2 - 3 9 1 hour // Oil Refinery
Plywood Plywood [ B ] 1 - 1 - 2 - 2 6 3 hours // Sawmill
Polyethylene Polyethylene [ A ] 10 - 10 - 10 - 10 40 2 minutes // Paper Mill
Potatoes Potatoes [ A ] 1 - 1 - 1 - 1 4 2 hours // Farm
Purse Purse [ B ] 1 - 1 - 1 - 1 4 3 hours // ** Textile Factory
Puzzle Puzzle [ B ] 1 - 2 - 2 - 2 7 30 minutes // ** Toy Factory
RadioComponent Radio Components [ C ] 1 - 1 - 1 - 1 4 1 hour // ** Radio Factory
Rice Rice [ A ] 2 - 2 - 2 - 3 9 1 hour // Farm
Rolls Rolls [ C ] 1 - 1 - 1 - 1 4 10 minutes // ** Food Plant
Rug Rug [ A ] 2 - 2 - 3 - 4 11 15 minutes // ** Textile Factory
Salt Salt [ A ] 4 - 4 - 5 - 7 20 30 minutes // Mine
Sand Sand [ A ] 10 - 10 - 10 - 10 40 10 minutes // Mine
Sawdust Sawdust [ A ] 8 - 9 - 10 - 10 37 15 minutes // Sawmill
Scaffolding Scaffolding [ A ] 2 - 2 - 2 - 3 9 1 hour // Sawmill
Scarf Scarf [ B ] 1 - 1 - 1 - 1 4 3 hours // ** Textile Factory
Shampoo Shampoo [ C ] 1 - 1 - 1 - 1 4 2 hours // ** Cosmetics Factory
Shirts Shirts [ B ] 2 - 2 - 2 - 3 9 1 hour // ** Textile Factory
Shoes Shoes [ B ] 1 - 1 - 2 - 2 6 2 hours // ** Textile Factory
ShowerGel Shower Gel [ ? ] 1 - 1 - 1 - 1 4 6 hours // ** Cosmetics Factory
Skateboard Skateboards [ A ] 1 - 1 - 1 - 2 5 15 minutes // ** Toy Factory
Soap Soap [ C ] 1 - 1 - 1 - 1 4 3 hours // ** Cosmetics Factory
Solvent Solvent [ B ] 1 - 1 - 1 - 1 4 4 hours // Oil Refinery
SourCream Sour Cream [ ? ] 1 - 1 - 2 - 2 6 2 hours // ** Dairy Factory
Spices Spices [ ? ] 1 - 1 - 1 - 1 4 4 hours // Farm
Stool Stool [ A ] 2 - 2 - 2 - 3 9 30 minutes // ** Furniture Factory
Strudel Strudel [ A ] 2 - 2 - 3 - 4 11 10 minutes // ** Food Plant
Sugar Sugar [ A ] 6 - 7 - 8 - 10 31 10 minutes // ** Milling Plant
SugarCane Sugar Cane [ A ] 10 - 10 - 10 - 10 40 5 minutes // Farm
Table Table [ B ] 1 - 1 - 1 - 1 4 1 hour // ** Furniture Factory
Tea Tea [ A ] 1 - 1 - 2 - 3 7 30 minutes // ** Milling Plant
ThickenerThickener [ B ] 1 - 1 - 1 - 1 4 6 hours // Chemical Plant
ThickenerThickener [ C ] 1 - 1 - 1 - 1 4 6 hours // Chemical Plant
TimberSlabs Timber Slabs [ A ] 4 - 4 - 5 - 7 20 30 mins // Sawmill
Varnish Varnish [ B ] 1 - 1 - 2 - 2 6 3 hour // Oil Refinery
Vegetables Vegetables [ ? ] 1 - 1 - 2 - 2 6 3 hours // Farm
Vegetable Ragu Vegetable Ragu [ C ] 1 - 1 - 1 - 1 4 1 hour // ** Food Plant
Waffles Waffles [ ? ] ? - ? - ? - ? ? 20 minutes // ** Sweet Waffle Café
Waffle CakeWaffle Cake [ ? ] ? - ? - ? - ? ? 2 hours // ** Sweet Waffle Café
Watergun Watergun [ C ] 1 - 1 - 1 - 1 4 3 hours // ** Toy Factory
Wax Wax [ B ] 1 - 1 - 1 - 1 4 4 hours // Chemical Plant
WoodBeams Wood Beams [ A ] 2 - 2 - 2 - 3 9 1 hour // Sawmill
WoodPlanks Wood Planks [ A ] 10 - 10 - 10 - 10 40 5 minutes // Sawmill
Wool Wool [ A ] 8 - 9 - 10 - 10 37 15 minutes // Ranch
Yogurt Yogurt [ A ] 1 - 2 - 2 - 3 8 30 minutes // ** Dairy Factory
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